Mobile Momentum to Virtual Reality Making Real to Masses

Google had introduced a cheap VR experience with Google Cardboard in 2014 via its Cardboard.  Since then, more than 5 millions units of Cardboard are reported to be sold . This was a huge success. In the same year in 2014, Facebook had acquired Oculus, a VR startup.  Currently, more than 200 games and apps are now available for the platform in the Oculus store.

However, price factor had kept Oculus Rift and Sony Playstation VR away from masses to use VR. This is now rapidly changing via mobile’s adding VR technologies and gadgets. Samsung encorporated Oculus technology in its Gear VR announced in Dec 2015. Since then, it is claimed that more than 1m VR videos have been watched. In the Mobile World Congress last month , LG announced LG-G5 mobile which came with LG 360 giving a 360 degree virtual reality experience.  I heard that Apple is now selling a VR headset but have not yet personally seen it. According to the news, it is supposed to be available online at $29.95 only (starter pack).

Meanwhile, Google is continuing to push its development and innovation further in the game. It is expected that Google will give a preview of its enhanced VR getting incorporated in newer versions of Android in May and release later in the year.

Yesterday, Qualcomm announced VR SDK for its Qualcomm® Snapdragon™ 820 processor making it is easy to program with SDK.


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